![]() ![]() By luck I got the plane to move relative to the camera so the camera was in the middle of the plane model… with Legacy enabled, I could see the CORRECT Animation of the Front Landing Gear. I can get the animation to work, setting it to “Legacy” but if the Root Object disappears or is moved far away, I can’t see the animation. ![]() If I set the animation back to “Generic” it doesn’t disappear, but the animation doesn’t work! However one or two planes in particular what happens when I trigger the animation is the Root Game Object is MOVED or the camera is moved, and it looks like the root Game Object that the animation is attached to moves. ![]() Some planes work fine by setting the Rig Animation Type to “Legacy”. I am making planes and I made animations in 3DS max for the landing gear. I have done this, make an animation in 3DS max 2015 64 bit then export FBX. ![]()
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